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Documentation Index

Fetch the complete documentation index at: https://docs.gamerhash.com/llms.txt

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The platform earns when AI workloads run on the network. The same revenue funds two things: contributor payouts and platform operations — nothing else.

Revenue sources

Pay-per-request compute

Developers and applications rent AI compute on demand — text, image, video, embeddings, transcription.

Direct AI partnerships

Bulk compute deals with AI projects, agencies, and platform integrations.

Store margin

GamerHash Store earns a margin on digital goods — games, gift cards, vouchers.
GHX-gated features in the AI App (like AI Image Booster prompts) aren’t a revenue source — they’re holder benefits, unlocked by holding GHX, not by paying.

How it flows back

Revenue flow: three revenue sources (pay-per-request compute, direct AI partnerships, store margin) feed an aggregated platform revenue pool, which splits into contributor payouts (the majority share, paid in GUSD per workload, scaled by GHXP level) and platform operations (infra, R&D, support).
The split favors contributors — they own the GPUs doing the work. The platform takes the slice needed to keep the lights on (infra, R&D, support), and that’s it. After payout, GamerHash supports two integrated paths inside the platform:
  • Swap GUSD → GHX — raises your AI App level, which accelerates GHXP accrual on top of regular earnings.
  • Withdraw GUSD → USDC — straight to an external wallet (e.g., Binance), no intermediate steps.
For the token-side picture — supply, distribution, and staking — see the GHX tokenomics docs.

What contributors get

When you run the GamerHash AI App with the earning module enabled:
  • GUSD per workload — credited automatically as jobs complete.
  • GHXP — engagement points awarded every minute the app runs. Higher GHXP = higher reward share when revenue is distributed.
  • GHX boost — holding GHX (in MetaMask or your in-app GHX wallet) multiplies your GHXP accrual rate, so token holders earn faster.
The earned GUSD is yours. Three things you can do with it:
  • Convert to GHX — hold, or stake for up to 25% APR at staking.gamercoin.com.
  • Withdraw as USDC — straight to Binance, no intermediate steps.
  • Spend in the GamerHash Store — games, gift cards, prepaid digital goods.

What buyers pay

Pricing is per-request, by model class. One credential covers chat completions, image generation, video, embeddings, and transcription — same access pattern, every model class. Bulk and partner pricing is negotiated case-by-case.

Why this works

The model is unusual in that rewards are paid in GUSD, the platform’s internal earning currency, not in token emissions. Mining rewards from a fixed pool shrink as more people join; here, the more compute the network sells, the larger the pool that gets distributed. As long as compute demand grows, contributor earnings grow with it — there’s no built-in dilution curve. It also means contributors don’t need to speculate on token price to get paid. Whether to hold the earned GUSD, swap to GHX (raises AI App level), stake, or withdraw as USDC is a separate decision from whether the work is earning at all.

Further reading

Why $GHX isn't just another token

How GHX ties into the AI revenue flywheel — utility, supply, and where the token sits in the stack.

From Mining to AI: GamerHash Evolution

Why the same idle-GPU thesis pays better as AI inference than as PoW hashes.

Next

Earning model in detail

GUSD, GHXP, levels, and what determines per-machine yield.

GHXP mechanics

How the multiplier works and why holding GHX matters.