> ## Documentation Index
> Fetch the complete documentation index at: https://docs.gamerhash.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Earn with GPU sharing

> From switching the Earning module on to your first payout — what your PC does while you're away, what lands in your balance, and how to spend or withdraw it.

This picks up where [Install the AI App](/tutorials/install-ai-app) left off: app installed, signed in, GPU benchmarked. Setup is a handful of clicks, and after that the module works in the background — you don't start AI jobs, accept them, or tune a queue. The app takes work as it arrives and hands it to your card while you're not using the machine.

## What you get

* **An earnings balance in GUSD.** Every AI job your PC completes credits your balance in GUSD — an internal earnings credit counted 1:1 with the dollar inside the platform. GUSD is not a token and not a stablecoin; it sits in your GamerHash account.
* **Activity points (GHXP).** Points accrue every minute the app is running, including hours when the queue has nothing for your card. They decide where you place in the monthly season ranking — they don't change what a single job pays.
* **Three ways to use the balance.** Spend it in the Store, or withdraw it as USDC or GHX. Withdrawals go out onchain, in crypto — there is no payout to a bank account.

Full mechanics: [Earning model](/ai/earning).

## 1. Turn the Earning module on

<Steps>
  <Step title="Check the VRAM bar first">
    The earning module needs **24 GB VRAM with 32 GB RAM, or 16 GB VRAM on an Ada-or-newer card with 64 GB RAM**. Below that the module isn't offered and you go on the waiting list — your card still runs models locally (AI READY), it just isn't given network AI work. Check both numbers in [Hardware requirements](/ai/hardware-requirements).
  </Step>

  <Step title="Open Sidebar → Earning">
    The earning section is separate from the local-AI modules. The dashboard explains what the module does before you opt in.
  </Step>

  <Step title="Read the disclosure">
    Third-party AI jobs will run on your machine. Make sure you're comfortable with that first — see [Privacy](/ai/privacy).
  </Step>

  <Step title="Switch it on">
    Toggle **Earning** on. Your PC joins the machines that get AI work assigned to them. That's the last decision you have to make — from here it runs without you.
  </Step>
</Steps>

## 2. What happens when you sit down to game

AI jobs use the full GPU and VRAM, so you can't earn and game at the same time. Launching a game pushes the module out and you get the card back immediately. Close the game and earning resumes on its own as soon as there's work for your card.

In practice: leave the module on and forget about it. It steps aside when you need the machine.

## 3. Get more out of it

<Steps>
  <Step title="Don't close the app mid-hour">
    Activity points show as **Pending** during the hour and are credited at the top of each hour. Close the app before the hour ends and that hour's pending points are gone. Background runs count — the window doesn't have to be in front.
  </Step>

  <Step title="Keep the GPU and its VRAM free">
    A job needs the whole card. Hours online with a free GPU are the one thing you genuinely control — the balance only moves when a job actually completes on your machine. If your device type isn't approved for earning, nothing is assigned no matter how long you stay online.
  </Step>

  <Step title="Run every machine under one account">
    Points are counted per account, not per machine. Sign all your PCs in to the same GamerHash account and their points add up instead of sitting in separate piles.
  </Step>
</Steps>

## 4. See what you've earned

<Steps>
  <Step title="In-app dashboard">
    Balance credited per hour, per day and per month, plus how many jobs your machine has completed.
  </Step>

  <Step title="Mobile app">
    The [Mobile app](/apps/mobile) shows the same numbers when you're away from the PC.
  </Step>
</Steps>

## 5. Use what you've earned

Pick any of the three — the balance is yours to spend or withdraw at any time.

<Tabs>
  <Tab title="Spend in the Store">
    1. Browse the [Store](https://gamerhash.com/en/shop) — 600+ digital items: games, Steam keys, gift cards, prepaid codes.
    2. At checkout, pay with your balance (GUSD). GHX and BTC are accepted too.
    3. Enter your account PIN. Digital goods are delivered immediately.
  </Tab>

  <Tab title="Withdraw as USDC">
    1. Have a BNB Chain address ready — your Binance deposit address, MetaMask on BSC, or any other BEP-20 wallet.
    2. **Wallet** → **Withdraw USDC** → pick the amount and paste the destination address.
    3. Confirm. USDC arrives on BNB Chain at the address you gave. No GamerHash fee.
  </Tab>

  <Tab title="Withdraw as GHX">
    1. **Wallet** → **Convert** → GUSD → GHX. (The button in the app still reads *Convert*; what actually happens is that your balance is paid out in GHX instead of USDC.)
    2. Pick the chain: Ethereum, BNB Chain or Solana.
    3. Confirm. GHX arrives onchain in the wallet you've connected. What you do with it from there is documented at [GamerCoin: token documentation ↗](https://docs.gamercoin.com)
  </Tab>
</Tabs>

<Note>
  Both withdrawal routes are onchain. The platform pays out in crypto only — there is no transfer to a bank account.
</Note>

## Seasons and the ranking

Activity points feed a seasonal programme that runs alongside the balance your machine earns. **Seasons run monthly.** Inside the app you lock your accumulated GHXP into the current season — **up to 80% of what you hold**. How much you lock ranks you against everyone else taking part, and every place in the ranking carries a defined GHX reward, paid out automatically when the month closes. The GHX is provided by GamerCoin under a cooperation arrangement — it is not funded from platform revenue.

There is no fixed rate per point: your reward is whatever the place you finished in pays, and how much it takes to reach a given place depends on how much everyone else locked that month.

GHXP is not a token: it can't be transferred or traded. Locking it in a season is what turns it into GHX. It doesn't change what a single AI job pays. Full mechanics: [GHXP & seasons](/ai/ghxp).

## Troubleshooting

<AccordionGroup>
  <Accordion title="The module is on but no work arrives">
    * **Hardware below the bar** — the module needs 24 GB VRAM with 32 GB RAM, or 16 GB VRAM on an Ada-or-newer card with 64 GB RAM. Below that nothing is assigned.
    * **Demand varies** — how much AI work the network has changes over time. Community updates on [Medium](https://medium.com/we-are-the-gamerhash) cover the current picture.
    * **Connection** — restart the app, and check you're not behind a corporate VPN or firewall blocking the app's traffic.
  </Accordion>

  <Accordion title="My points keep rising but my balance doesn't">
    Two separate things. Activity points accrue every minute the app runs, including hours when nothing is assigned to your card. The balance moves only when a job actually completes on your machine. Points decide where you place in the monthly season ranking — they don't top up the balance, and they don't raise what a job pays.
  </Accordion>

  <Accordion title="A game won't start while the module is running">
    AI jobs hold the full GPU and VRAM. Launching a game pushes the module out and you should get the card back within seconds. If the game still refuses to start, close the AI App, launch the game, and let earning resume after you're done.
  </Accordion>

  <Accordion title="A withdrawal hasn't arrived">
    Check the destination first: USDC goes to a BNB Chain address, GHX to the chain you picked when you confirmed. If the address and the chain are right and it still hasn't shown up, contact Discord `#support` with the transaction reference from the Wallet log and the destination address you used.
  </Accordion>
</AccordionGroup>

## Next

<CardGroup cols={2}>
  <Card title="Earning model" icon="coins" href="/ai/earning">
    What the balance is, and what decides how much of it you get.
  </Card>

  <Card title="Hardware requirements" icon="microchip" href="/ai/hardware-requirements">
    AI READY vs AI OPTIMAL, and what the earning module needs.
  </Card>

  <Card title="GHXP & seasons" icon="bolt-lightning" href="/ai/ghxp">
    How activity points accrue, and how the monthly ranking is settled.
  </Card>

  <Card title="Privacy & data" icon="shield-halved" href="/ai/privacy">
    What leaves your machine, and what never does.
  </Card>
</CardGroup>
