> ## Documentation Index
> Fetch the complete documentation index at: https://docs.gamerhash.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Earning model

> How GPU sharing pays: the AI App runs AI jobs on your idle GPU, your earnings balance grows in GUSD, and you spend it in the Store or withdraw it as USDC or GHX.

While your PC is on and you're not using it, the AI App takes AI jobs from the network and runs them on your GPU. Every finished job adds to your **earnings balance**. You don't pick jobs, start them, or watch a queue — you switch the **Earning** module on once and leave the machine running.

The balance is credited in **GUSD**: GamerHash's internal earnings unit, counted **1:1 with the US dollar inside the platform**. GUSD is **not a token and not a stablecoin** — no contract address, no market price. It is a credit balance on your account, and there are three things you can do with it: spend it in the Store, withdraw it as USDC, or withdraw it as GHX.

Earning runs on **approved device types** — see [hardware requirements](/ai/hardware-requirements#ai-optimal--earn-from-gpu-sharing). If yours isn't approved yet you go on the **waiting list**, and earning switches on by itself once it is. The app itself still runs AI models locally from 8 GB up (AI READY).

<Frame>
  <img src="https://mintcdn.com/gamerhash/xVp-mW9DIyqS08n6/images/earning-flow.png?fit=max&auto=format&n=xVp-mW9DIyqS08n6&q=85&s=18184520297023dad0632cb34529cf52" alt="An idle gaming PC receives an AI job from the network and runs it on its GPU; the finished job credits the user's earnings balance in GUSD, and that balance is either spent in the Store or withdrawn as USDC or GHX." width="1600" height="742" data-path="images/earning-flow.png" />
</Frame>

## Setup

<Steps>
  <Step title="Download the AI App">
    Free Windows installer from [gamerhash.com](https://gamerhash.com/en/app-download).
  </Step>

  <Step title="Log in">
    Email or Google sign-in. If you don't have an account yet, it's created on first run.
  </Step>

  <Step title="Switch on the Earning module">
    Enable it inside the app; the components it needs download automatically.
  </Step>

  <Step title="Download a model pack">
    **Basic** to get started, or **Full** for the complete set of models.
  </Step>

  <Step title="Leave the machine running">
    While you're online, the network sends jobs that fit your GPU, and **GUSD** is credited as each one finishes.
  </Step>
</Steps>

Nothing to accept by hand, no queue to tune, no per-job setup. The walkthrough with screenshots is in [Earn with GPU sharing](/tutorials/earn-with-gpu).

## What affects your earnings

* **Your hardware.** The earning module needs **24 GB VRAM with 32 GB RAM, or 16 GB VRAM on an Ada-or-newer card with 64 GB RAM**. See [hardware requirements](/ai/hardware-requirements).
* **Time online.** A job can only land on your machine while the app is running, which is why the whole setup is *switch it on and leave it alone*.
* **Demand on the network.** Payouts come out of what the network sells: per-request billing for compute, direct AI partnerships, and Store margin. That revenue funds two things — payouts to the people sharing GPU power, and running the platform. Payouts are funded by revenue for compute, not by token emissions. More in [Business model](/ecosystem/business-model).
* **Activity points (GHXP).** Points accrue every minute the app runs, even when there's no work in the queue for you. Holding GHX — in MetaMask or in your in-app GHX wallet, under the same account — raises your account level, and a higher level accrues points faster, up to a cap; nothing is locked or staked. Points decide where you place in the season ranking. **They do not change what a single job pays.**

<Note>
  Seasons run monthly. Inside the app you lock up to **80% of the activity points you've accumulated**; how much you lock ranks you against everyone else taking part, and every place in the ranking carries a defined GHX reward, paid out once the month closes. There is no fixed rate per point — your reward follows your place. The GHX is provided by GamerCoin under a cooperation arrangement and is not funded from platform revenue. Full mechanic: [activity points and seasons](/ai/ghxp).
</Note>

The Earning dashboard inside the app shows your balance and what you've earned so far.

## Three ways to use your balance

<CardGroup cols={3}>
  <Card title="Spend it in the Store" icon="cart-shopping" href="/apps/store">
    600+ digital items — games, Steam keys, gift cards, prepaid codes. Pay with your balance (GUSD), GHX, or BTC.
  </Card>

  <Card title="Withdraw as USDC" icon="wallet">
    To any BNB Chain address: your Binance deposit address, MetaMask on BSC, or any BEP-20 wallet. No GamerHash fee.
  </Card>

  <Card title="Withdraw as GHX" icon="coins">
    Onchain on Ethereum, BNB Chain, or Solana. What you do with GHX afterwards is documented at [GamerCoin: docs.gamercoin.com ↗](https://docs.gamercoin.com)
  </Card>
</CardGroup>

Browse the catalogue at [gamerhash.com/shop](https://gamerhash.com/en/shop).

<Note>
  You pick the asset when you withdraw — the same balance goes out as USDC or as GHX. Anything that leaves the platform leaves in crypto, to a wallet address you control. There is no payout to a bank account.
</Note>

## What this is *not*

* **Not mining.** No proof of work, no hash rates, no algorithm tuning — your GPU runs AI jobs for the network.
* **Not crypto trading.** You're paid in GUSD, an internal earnings balance counted 1:1 with the dollar inside the platform — not a token, not a stablecoin. Taking it out in GHX is one of three options, not something you have to do to get paid.
* **Not a bank payout.** Withdrawals are in crypto only: USDC or GHX to a wallet address.
* **Not guaranteed.** What you earn depends on demand on the network. There is no fixed or promised rate.

## Getting more out of it

* **Leave the app running when you're not using the machine.** It can only take a job while it's on.
* **Don't close it mid-hour.** Activity points show as *Pending* during the hour and are credited at the top of each hour; closing the app before the hour ends drops that hour's pending points. Running in the background counts.
* **Points accrue faster at a higher account level**, and level follows the GHX you hold in MetaMask or in your in-app GHX wallet, up to the cap. Balances in both wallets count together.
* **Lock your GHXP before the month closes** — that's what places you in the season ranking. The ceiling is 80% of what you've accumulated.
* **Keep the app and your NVIDIA driver up to date.**

## Next

<CardGroup cols={2}>
  <Card title="Hardware requirements" icon="microchip" href="/ai/hardware-requirements">
    AI READY vs AI OPTIMAL — what your GPU qualifies for.
  </Card>

  <Card title="Earn with GPU sharing" icon="graduation-cap" href="/tutorials/earn-with-gpu">
    The setup walkthrough, plus what to check when no jobs arrive.
  </Card>

  <Card title="GamerHash Store" icon="store" href="/apps/store">
    What your balance actually buys.
  </Card>

  <Card title="Wallets" icon="wallet" href="/platform/wallets">
    What sits in your account, and how each balance leaves it.
  </Card>

  <Card title="Privacy" icon="shield" href="/ai/privacy">
    What's transmitted, what's logged, what stays on your machine.
  </Card>
</CardGroup>
